Totally Wicked Drawing (2006)

ink on foil, 41 x 36 inches

 
   

 

 

totally wicked detail  
   

 

The convulsive stitching between dimensional states is also characteristic of Pullen's drawings. The artist began these drawings after completing the sculpture, and systematically taught herself how to draw the parallel likes by allowing the first to lead and the second to follow. Seemingly deposited automatisticly by the artist's hand, the lines converge, implying recession, float in parallel or pool near the sheet's lower edge, imitating the gravitational force that allows 'The Thing' to support itself. Such virtuosity in the balancing of illusionism against self-reflexivity absolutely contradicts the implications of automatism-- but Pullen's work is built on paradox. In this regard I should add that from certain vantage points the light reflections on the drawings' silver paper cause the obliteration of the design in a series of glowing voids. It is a vanishing act -or vertiginous detour- worthy of its most optically devious predecessors."

Ingrid Jenkner, Somewhere Along The Line (MSVU Art Gallery, 2009)

 

Double Meandering Line Drawing (2005)

 

 

 

 

 

 

 
   

 

 

 

Double Meandering Line Drawing (2006)

ink on fabriano, 30 x 40 inches

private collection

 

 

 

 

   
detail  

 

 

 

 

http://web.uvic.ca/~sygao/deneb/  

 


We introduce artist Lucy Pullen’s Double Meandering Algorithm, first in it’s original form as a pen-and-paper drawing algorithm and then as a procedurally generated animation. We utilize a chain of cubic Bézier curves to represent the characteristic spiraling line, assigning each control point according to a pseudo-randomized algorithm. The resulting curves are then animated segment by segment, reflecting the artist’s process of creatingthe pen-and-paper drawing. By digitizing the Double Meandering Line drawing, we can also reveal the process of creation through animation, granting us the ability to exhibit a fundamental part of the drawing that is lost in the traditional pen-and-paper presentation.

Shelly Gao,
Double Meandering Algorithm: From Drawing Game to Automated Animation: Categories and Subject Descriptors (according to ACM CCS): J.5 [Computer Graphics]: Computer Applications—
Fine Arts

 

 

   

 

 

 

 

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