Generative Abstraction is a research project for visual art and computer science. Computer scientist Dr. Amy Gooch and an undergraduate student Shelly Gao who studies drawing and programming UVIC, we turned my drawing into an algorithm. To turn my drawing game into a computer program, we came up with ways of quantifying the drawing. The double-meandering algorithm is a 4d drawing because it unfolds in time.
Wether in silverpoint, sharpie, pencil and iphone application, all double-meandering line drawings trace complexity of a mark. More lines make the drawing more complex. Saul Anton suggested lines are more interesting because theybegin or end without apparent cause.
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